Developer 343 Industries invests countless hours into refining multiplayer maps to deliver an experience that is both engaging and replayable. Every aspect of a map is meticulously analyzed to ensure its quality. In this article, we will take an in-depth tour of Fathom, the exciting new arena map of Halo 5: Guardians. To provide us with a better understanding of this map, multiplayer designer Quinn DelHoyo will guide us through its intricacies.
Unveiling the Narrative Background
Let’s begin by exploring the narrative background of Fathom. The research base, UNSC Fathom, lies buried beneath the ocean world known as Beta Gabriel. During the Covenant War, a team of Spartan-IIs attempted to infiltrate a Sangheili carrier to obtain plans for a powerful weapon that could render the Covenant’s glassing cannons obsolete. Unfortunately, the mission was unsuccessful, leading to the sinking of both the Sangheili carrier and the Spartan’s vessel. The Fathom research station was constructed to mine the remnants of the Covenant ship, seeking any surviving information about this super weapon. The remains of the ship can be glimpsed through the portholes of Fathom.
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Immersed in Thematic Design
Fathom’s location has been thoughtfully themed, with distinct blue and red coloration on each side. This deliberate design choice aims to create a sporty, team-oriented atmosphere reminiscent of classic arena shooters like Quake. The multiplayer mode in Halo 5: Guardians is aptly named “arena” to pay homage to these timeless gaming experiences.
Balance and Strategy
343 Industries prioritizes balance when it comes to Fathom. Each side of the map is carefully crafted to ensure equilibrium. In addition to the color coding, giant letters are utilized to aid team communication.
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The starting loadout in Fathom has undergone thorough consideration. The goal was to provide players with weapons that are neither underpowered nor overpowering. The assault rifle and magnum have received particular attention. The magnum has been enhanced, with reduced rate of fire but increased damage to reward skilled players. On the other hand, the assault rifle now boasts four additional rounds per magazine, making a significant impact in securing kills. These finely tuned loadouts cater to both professional players and casual enthusiasts.
The Arsenal: Tiered Weapon System
The Halo arsenal is divided into three tiers. Common weapons such as the magnum, assault rifle, and battle rifle spawn in specific locations across the map. Players can expect a fresh weapon to respawn a mere 20 seconds after being picked up. This new weapon-spawning system ensures players no longer have to engage in lengthy scavenger hunts for adequate firepower before entering combat, as was the case in classic Halo titles.
Tier-two weapons, including the formidable shotgun, possess exceptional power. To prevent an overwhelming presence of these weapons on the battlefield, 343 Industries has implemented a controlled system. Once a player equips a tier-two weapon, no new instances of that weapon will spawn until it runs out of ammo or is swapped for a different weapon. However, as soon as the weapon is relinquished, another tier-two weapon appears just a second later.
Tier-three weapons are classified as power weapons and are placed on special plates that trigger respawn after a set time interval. Prior to the respawn, a holographic display of the weapon is projected over the plate, and an announcement alerts players 10 seconds in advance. This system intensifies battles at these crucial positions, offering both teams an equal opportunity to seize the upper hand.
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Certain high-powered weapons, like the sniper rifle, are strategically positioned at the center of the map. On Fathom, for instance, the sniper rifle sits atop a catwalk equidistant from each team’s spawning area.
Dynamic Map Elements
Fathom boasts fascinating map elements that enhance gameplay. While certain areas offer long sightlines, these lines of sight are intentionally disrupted or subject to change. For example, players can shoot the glowing buttons on the back of ramps, causing them to descend temporarily. This alteration opens up new pathways, granting players with long-range weapons an advantage. However, the ramps reset after a few seconds, providing cover once again. Rather than relying on random elements, 343 Industries emphasizes player-controlled elements to ensure that player deaths occur due to strategic prowess rather than unfair circumstances.
Small holes within the map, such as those on the right wall, allow players to slide through, offering speedy escapes during intense firefights or enabling crafty players to catch their opponents off guard. The maps in Halo 5: Guardians function as dynamic playgrounds, rewarding those who invest time in mastering the intricacies with the ability to execute impressive maneuvers and surprises.
FAQs
- 1. Which weapons are highly contested in Fathom?
Rocket launchers are in high demand due to their destructive capabilities. Sniper rifles, while extremely potent, require skill to wield effectively, making them less sought after. Additionally, there are still undisclosed weapons in Fathom that will surely pique players’ interest.
Conclusion
We hope this guided tour of Fathom, the newest multiplayer map in Halo 5: Guardians, has shed light on its captivating features. For more information about 343 Industries’ latest installment in the Halo series, visit Wqaindia. Discover exclusive video interviews, engaging written features, and an upcoming special-edition podcast in our comprehensive Halo 5: Guardians hub.
**Note: The article is divided into paragraphs of varying lengths to ensure readability and comply with the requested word count.
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