Thursday, 20 Jun 2024

Teamfight Tactics Patch 13.14 – Exciting Changes Ahead

TFT Patch 13.14 is on the horizon, bringing with it some significant updates to shake up the current metagame. In this patch, we see a drastic nerf to the dominating Slayer trait, as well as some exciting buffs to Invokers. These changes create a fresh landscape for different team compositions to rise to the top.

Introducing the Soul Fighter Event

In addition to the balance changes, Patch 13.14 also marks the start of the new Soul Fighter Event. This event introduces a gamepass, a special new game mode called Soul Brawl, mini legends, and much more. You can find more details about the event on the official Teamfight Tactics website.

Educational Choncc Dome
Image: Choncc Dome explainer sheet

Mid-Patch Update – July 20th

As the patch unfolds, Invokers and Akshan emerge as the favorite units and traits among tacticians. However, Riot recognized that they were overtuned and took action to address their dominance. They implemented nerfs to Taric and Invokers to ensure a more balanced experience.

Nerfs to Taric and Invokers

The recent buffs to the Invoker trait led to players exploiting the newfound Targon invincibility, particularly with Taric’s immense healing from Soraka. In response, Riot made some adjustments to temper their power:

  • Karma Inner Flame Damage: 180/270/445 ⇒ 170/255/420
  • Soraka Astral Infusion Heal: 200/225/250 ⇒ 170/190/220
  • Soraka Astral Infusion Empowered Heal: 50% ⇒ 40%
  • Taric Mana nerf: 0/55 ⇒ 0/65
  • Taric Radiance Shield Duration: 6 ⇒ 4 seconds

Akshan Nerfs

While Akshan received buffs in Patch 13.14, Riot realized that they had gone too far and decided to dial back some of his changes:

  • Akshan max Mana nerf: 30/90 ⇒ 30/110
  • Akshan Comeuppance Bullet AD Ratio: 130% ⇒ 125%

These adjustments aim to maintain a healthy balance in the meta, allowing for more variety and counterplay.

TFT Patch 13.14
Image: Patch 13.14 Highlights

Trait Buffs and Nerfs

In Patch 13.14, significant changes have been made to various traits. Slayer and Piltover’s T-Hex received nerfs, while Shadow Isles and Void received buffs. Let’s take a closer look:

Nerfs to Traits

Slayers, particularly Zed and Kayle reroll compositions, were dominating the metagame. To bring them in line, Riot implemented the following nerfs:

  • Slayers Omnivamp: 15% ⇒ 12%
  • Slayers damage threshold: 75% ⇒ 60%
  • Piltover T-Hex Hextech Breath Damage: 360 ⇒ 325
  • Multicaster’s bonus casts reduced effectiveness: 50% ⇒ 60%
  • Strategist AP: 20/30/50/70 ⇒ 15/25/40/60

Buffs to Traits

The most substantial buffs go to the Shadow Isles trait, with the increased shield duration and bugfix making them stronger. Additionally, improvements have been made to Void Baron, Rift Herald, Rogue 4, and more.

Unit Buffs and Nerfs

In Patch 13.14, several units have received buffs and nerfs to enhance gameplay and promote diversity in team compositions.

Buffs to Units

Notable buffs include Sorcerers like Orianna and Malzahar, Cho’Gath, and Cassiopeia. Additionally, Gwen, Lux, Urgot, Zeri, Aphelios, and Sejuani are seeing improvements to their abilities, making them more viable choices on the battlefield.

Nerfs to Units

Zed took a hit in this patch, with reduced base AD and ability damage, which impacts Slayer compositions. Katarina also received a nerf to her damage, while Yasuo’s Last Breath Single Target Damage Ratio was adjusted.

Legends – Draven and Veigar Adjustments

After addressing some previous issues with Legends in recent patches, Draven and Veigar receive minor changes in Patch 13.14. Draven’s Spoils of War II/III now has a chance to drop multiple gold on stage 3 and beyond, while Veigar’s Tiny Power AD, AP, and AS have been adjusted.

Miscellaneous Changes

Patch 13.14 includes various small trait, unit, and augment adjustments to refine the gameplay experience. These changes aim to improve late-game pivots, increase loot orbs in PVE rounds, and enhance less popular Region Portals.


Teamfight Tactics Patch 13.14 brings exciting updates to the metagame, offering new possibilities for team compositions. With nerfs to dominant traits and buffs to underperforming units, players can expect a more balanced and engaging experience. Don’t miss out on the Soul Fighter Event and the chance to explore the new game mode, Soul Brawl. Stay tuned for more updates on the official Teamfight Tactics website.


Coming soon