Augmented reality (AR) is revolutionizing the gaming industry, but this cutting-edge technology has a longer history than you may think. Columbia University’s computer science professor, Steven Feiner, has been researching AR for over two decades, and its origins can be traced even further back.
AR combines software and hardware to overlay digital information onto the real world, enhancing our perception of reality. It’s not just visual augmentation; AR can also incorporate audio elements, creating a truly immersive experience. Imagine seeing virtual game characters or text appear over physical objects while hearing sounds that seem to come from your surroundings.
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In 1996, Feiner’s lab developed the first mobile, outdoor AR system. This early version required a bulky backpack and head-worn display, weighing nearly 40 pounds. Today, however, consumers can enjoy AR on the go using smartphones, the Nintendo 3DS, and Sony’s upcoming NGP, all without the need for cumbersome equipment or exorbitant costs.
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Feiner explains the inner workings of AR in an issue of Game Informer (issue 218), and shares videos showcasing his work with the technology. These videos offer a glimpse into the possibilities of AR gaming.
Augmented Reality Gaming Examples
In one example, Feiner and Ohan Oda developed an Augmented Reality Marble Game at Columbia University’s Computer Graphics and User Interfaces Lab. Players wear a video-see-through display and tilt a tracked board to guide a virtual marble through an obstacle-filled maze. Regardless of how the player’s head and the board are oriented, the marble moves in the correct gravitational direction.
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Another exciting AR project is ARmonica, where players can position and edit virtual bars that produce the sounds of percussion instruments when struck by virtual spheres. Players interact with the 3D audiovisual augmented reality environment using tracked Wii remotes and a head-tracked display. Collaboration between players is essential for creating and editing the environment.
For more captivating projects from Columbia’s Computer Graphics and User Interfaces Lab, you can subscribe to their YouTube channel.
FAQs
Q: What is augmented reality?
A: Augmented reality (AR) is a technology that overlays digital content onto the real world, enhancing our perception of reality and creating interactive experiences.
Q: How can I experience AR gaming?
A: You can enjoy AR gaming on various devices, including smartphones, the Nintendo 3DS, and Sony’s upcoming NGP. These devices offer a convenient and accessible way to immerse yourself in AR gaming without the need for bulky equipment.
Q: What are some examples of AR gaming projects?
A: AR gaming projects range from guiding a virtual marble through a real-world maze to creating virtual percussion instruments that produce sounds when struck. These projects demonstrate the creative possibilities of AR in gaming.
Conclusion
Augmented reality has come a long way since its inception, and it continues to evolve and shape the gaming landscape. With advances in technology, AR gaming is more accessible and immersive than ever before. Whether you’re exploring virtual mazes or creating your own interactive environments, AR gaming offers a thrilling and engaging experience that takes gaming beyond consoles.
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