The renowned game, The Last of Us, is receiving a remake specifically for the PlayStation 5, according to recent reports. Although the first game received a remastered version, it never underwent a complete remake. The reasons behind this decision are apparent: the original game is visually stunning, and the enhancements made for its PlayStation 4 release only heightened its appeal. However, a new report sheds light on Sony’s dedication to delivering blockbuster experiences and provides insights into the company’s plans for The Last of Us.
Bloomberg’s report delves into the significant shifts occurring within Sony and its current objectives. It reveals the existence of a small development team within Sony Visual Arts Services Group that was initially responsible for the remake. Unfortunately, this team allegedly did not receive the necessary resources from Sony, primarily due to the reservations of Hermen Hulst, the Head of PlayStation’s Worldwide Studios, and other executives.
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Subsequently, the responsibility for the remake was transferred back to Naughty Dog, where the project is reportedly in active development. This story brings attention not only to the remake itself but also to the way Sony apparently handles projects. While Sony boasts several prominent studios such as Naughty Dog and Insomniac Games, smaller studios seemingly receive less support. Bloomberg suggests that the lack of resources provided to the smaller team for recruitment was due to a stringent approval process, resulting in their diminished involvement in the project’s completion.
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The report also discloses that the remake’s progress was initially hindered by the development of The Last of Us 2. Members from Sony Visual Art Services Group were temporarily assigned to assist Naughty Dog during the sequel’s development. However, after the launch and global success of The Last of Us 2, members from Naughty Dog were redirected to contribute to the remake.
Furthermore, it is notable that Michael Mumbauer, the founder of Sony Visual Arts Services, has since departed from the company. Bloomberg suggests that the team under Mumbauer felt their autonomy was being taken away when numerous staff members from Naughty Dog joined the project. Additionally, some of the non-Naughty Dog staff felt unheard due to the shift in creative input, which ultimately led to several departures from the company.
Mumbauer established Sony Visual Arts Services in 2007, assembling a group of approximately 30 developers from various game studios under the Sony name. The purpose of this group is to provide support for Sony’s most popular franchises. Unfortunately, according to Bloomberg, the studio has faced numerous challenges since its inception, including insufficient funding, manpower, and other resources, which have driven several staff members to resign.
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As of now, no release information is available for the reported remake. However, it is worth mentioning that Naughty Dog is still receiving assistance from the smaller group during the development process. We have reached out to Sony for further comment but have yet to receive a response.
FAQ
Q: When will the remake of The Last of Us be released?
A: There is currently no information available regarding the release date of the remake.
Q: Why did the smaller studio lose resources for the remake?
A: The smaller studio allegedly faced challenges due to a stringent approval process, which limited their involvement in the project.
Q: What caused the departure of Michael Mumbauer, the founder of Sony Visual Arts Services?
A: Bloomberg suggests that the shift in creative input, with numerous Naughty Dog staff members joining the project, led to a loss of autonomy for Mumbauer’s team, resulting in his departure.
Conclusion
The reported remake of The Last of Us for the PlayStation 5 is an exciting prospect for fans of the game. While there have been challenges and shifts in development responsibilities, Naughty Dog remains committed to delivering a remarkable experience. As we await further updates on this highly anticipated project, we hope to see the collaboration between studios yield exceptional results.
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