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The journey of redesigning an iconic character like Lara Croft is no easy task. Crystal Dynamics, the team behind the franchise reboot, had to carefully navigate the expectations of fans and critics to find the perfect balance between familiarity and freshness, vulnerability and strength. In this article, we will delve into the process behind the new Lara Croft and how the team aimed to make her a culturally relevant hero once again.
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The Origins of a Reboot
The decision to reboot Lara Croft’s story came after a realization that the previous direction was not the right fit. Through extensive research and exploration, the team at Crystal Dynamics crafted an origin story that would bring Lara to where she needed to go. This reboot was a strategic choice, aiming to breathe new life into the franchise.
Relevance in Today’s Gaming Landscape
In designing the new Lara Croft, the team wanted to create a version that would resonate with today’s gaming audience. Realism and believability were key factors in this process. They wanted players to care for Lara, to see her as a character they could connect with and root for. By focusing on who Lara is as a person, rather than just her physical appearance, they were able to develop a character with depth and relatability.
Striking a Balance between Familiarity and Freshness
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Maintaining Lara’s iconic features was crucial in the redesign process. Crystal Dynamics wanted to pay homage to the character’s history while also bringing her into a more believable and grounded world. Certain aspects, such as Lara’s brown eyes and signature lip shape, were preserved to retain that iconic essence. However, the team also made adjustments to Lara’s overall proportionality and surface quality to make her more realistic.
The Importance of Lara’s Hair
Lara’s hair has always been a defining feature of her visual identity. The team recognized its significance and wanted to leverage it to enhance the character’s storytelling. They chose not to go with a classic braid but instead made her hair more dynamic, allowing it to move and interact with the environment. This decision not only added visual interest but also played a role in gameplay, especially during action sequences.
A Focus on Lara’s Eyes
Through testing, Crystal Dynamics discovered that the new Lara Croft’s eyes became the focal point for viewers. People were drawn to her gaze, showing an immediate connection to the character. This was a deliberate choice, emphasizing the importance of expressing Lara’s emotions and inner strength through her eyes.
Proportionality and Size Difference
To highlight Lara’s resilience and determination, the team made her slightly shorter than the men around her. This deliberate size difference reinforced the idea that she is up against incredible odds. The emphasis was not on her physical height but on her self-determination and ability to overcome challenges, regardless of her size.
Capturing Beauty and Youthfulness
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When selecting models for Lara’s visual inspiration, the team sought individuals who possessed qualities that made them instantly likable and relatable. They wanted someone who would make players care about Lara’s journey. The casting process took into account not only bone structure but also a youthful look with a touch of roundness in the face.
A Wardrobe that Evolves
Lara’s wardrobe was designed to reflect her practicality and the realities of her adventure. The team aimed for a realistic portrayal, opting for functional clothing rather than fashionable outfits. Cargo pants, layered tank tops, and boots became essential elements of her attire, showcasing her practicality and connection to her fellow adventurers.
Beyond Surface Qualities: Lara as a Believable Character
While the team paid attention to Lara’s surface qualities, they emphasized that what truly matters is how she interacts with the game world. It is Lara’s actions and her interplay with other characters that make her believable. From her initial vulnerability to her growth and self-discovery, players will witness her transformation throughout the game.
A New Definition of Sexy
In redefining Lara Croft, the team wanted to move away from the notion of her being a sex object. They focused on making her attractive through her intelligence, ambition, and resilience. Lara’s toughness and ability to survive challenging situations became the new definition of sexy, emphasizing her beauty and vulnerability in a different way. The goal was to create a character that players could admire and respect, without resorting to unlockable bikinis or unnecessary sexualization.
FAQs
Q: Will there be unlockable bikinis in the game?
A: No, the team’s focus is on portraying Lara as a strong, capable character, and not on objectifying her through revealing outfits.
Conclusion
The redesign of Lara Croft was a careful and thoughtful process, aimed at revitalizing the character while staying true to her iconic roots. Crystal Dynamics succeeded in creating a version of Lara that is both familiar and fresh, relatable and aspirational. With a focus on realism, practicality, and inner strength, the new Lara Croft is ready to embark on her latest adventure, captivating players with her resilience and determination. Visit Wqaindia for more information on Lara Croft and the world of gaming.
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